Milestone(#3) Delivery Report on FindTruman AI-based Text-to-Game Creation Space for IRISnet

We are delighted to share with everyone that we have successfully completed Milestone(#3), as outlined in the on-chain proposal, which includes 100 creators and 20000 players using FindTruman platform.

This report follows the previously approved FindTruman proposal, available here: (https://irishub.iobscan.io/#/gov/proposals/89).

Through communication with IRISnet community, we initially focused our marketing campaigns in Southeast Asia. We hosted several large-scale offline AI game creation events in Thailand, targeting the university students in Thailand, including Chiang Mai University, Payap University, etc. To showcase our progress, we have prepared a video highlighting the key features.

1. Video Link

(https://www.dropbox.com/scl/fi/radst87rlk1t3m5w2mgf7/Milestone-3-Delivery-Report-on-FindTruman-AI-based-Text-to-Game-Creation-Space-for-IRISnet.mp4?rlkey=mhloxx4epj8het4z661tb9vze&st=jbcdhlqd&dl=0)

  1. Brief introduction of deliverables of Milestone(#3) – 00:00~00:08
  2. Seed users accumulation - 00:09~00:45
  3. FindTruman AI Text-to-Game Event (Season 1) in Thailand - 00:46~02:07
  4. FindTruman AI Text-to-Game Event (Season 2) in Thailand - 02:08~03:06
  5. Demonstration of excellent games – 03:07~04:15
  6. User growth status – 04:16~04:57

2. Details

Here are our milestones and deliverables:

Milestone 1: AI game assets generation tools and the marketplace for game assets trading on IRISnet [Status: DONE]

Duration: 6 weeks
Deliverables:

  1. AI Tools for generating game-related assets: [Status: DONE]
  • Text-to-image tool: Develop AI models to enable users to generate game images from text input. Furthermore, develop the function of customizing AI image generation model. Users just need to upload their favored style images (e.g. the users’ facial images, futurism style images, cartoon style images, etc.), then the customized AI model will generated the images as the same style they uploaded. The content generated by AI tools can also be issued as NFT on IRISnet.

  • Text-to-3D-panorama tool: Develop and finetune the AI models for 3D panorama generation in game context. Provide the function that enable users to generate the 3D panorama from text input. The content generated by AI tools can also be issued as NFT on IRISnet.

  • Text-to-audio tool: Develop and finetune the AI models for background music generation. Provide the function that enable users to generate the audio from text input. The content generated by AI tools can also be issued as NFT on IRISnet.

  • User login module: Provide the function that users can not only login with their IRIS wallet, but also login with the conventional method of email address.

  • UI/UX design for AI tools: Design the UI/UX interface for AI tools, offering users a visualized interface for using AI tools.

  1. Marketplace for IRIS assets: [Status: DONE]
  • Trading and displaying functions of game assets:

    • 1/ Prop assets in gameplay, including:
      • Equipment NFT: This includes the weapons (swords, axes, bows, guns, wands, etc.), vehicles such as airplanes and tanks, all enhancing the player’s gaming experience.
      • Prop NFT: This includes items like magic potions and enchanted keys.
      • Rare asset NFT: This includes game gems, rare materials, and other valuable items.
    • 2/ Material assets for creation, including:
      • Character NFT: This includes various types of game characters.
      • Game background NFT: This includes background image, 3D panoramas of cityscapes and snowy mountains, etc, which are suitable for different scenes and styles of games.
      • Sound effect NFT: This includes a variety of game music and sound effects in different styles.
  • The above mentioned assets for gameplay and creation have following functions:

    • 1/ Game-related NFT trading module:
      • Issuance of Game-related NFT: Provide the function that the creators can issue their created contents as NFTs on IRISnet, by setting metadata such as the name, pricing information, description, and list them on the marketplace.
      • Purchase of Game-related NFT: Provide the function that the users can browse the game-related NFTs, and purchase them by topping up the USD, and trading in the form of IRIS tokens on the marketplace. The purchased game-related NFTs can be directly used for the creation and gameplay phase.
      • Sales of Game-related NFT: Users can sell their own NFTs on the marketplace in IRIS tokens.
    • 2/ Game-related NFT displaying module:
      • Marketplace mainpage: All the game-related NFTs can be displayed on the mainpage of the marketplace.
      • Game-related NFT detail viewing page: The details of the NFT (including the creator’s name, the number, the category, etc.) can be displayed on the detailed page.
      • Game-related NFT searching function: Provide the searching functions for game assets on the marketplace.
      • “My asset” page: Provide the function that the users can view all the NFTs that they own.
  • UI/UX design for FindTruman marketplace: Offer a user-friendly platform for trading game-related assets.

  1. User login function: [Status: DONE]
    Provide the function that users can not only login with their IRIS wallet, but also login with the conventional method of email address.

Milestone 2: AI-based text-to-game studio and gameplay space [Status: DONE]

Duration: 7 weeks
Deliverables:

  1. AI-based text-to-game studio [Status: DONE]

    • 1/ Game management panel [Status: DONE]

      • Game template selection function: Offer a variety of game templates for creators to utilize and customize, including casual games, shooting games, etc. Creators have the option to engage in game development based on existing templates, or directly develop their original games.
      • “My project” function: Showcase the games that the users have created, with options for further editing and refinement.
    • 2/ Game coding panel [Status: DONE]

      • Interactive AI chat for game code creation: Develop the AI-powered game code generation tool by incorporating our self-developed AI engine including virtual AI requirements analyst, AI development engineers, etc. It can enable users to produce high-quality game code through chatting with the AI game code generation tool in natural language.
    • 3/ Game run panel [Status: DONE]

      • Real-time running module: Provide the function that directly transforms the AI-generated game code into a playable game for creators to evaluate and test-play. This gives creators real-time feedback about the gaming effect.
    • 4/ Game debug panel [Status: DONE]

      • Code display module: Provide a function that enables users to inspect and modify the generated game code.
    • 5/ Game deploy panel [Status: DONE]

      • Deploy the created game to gameplay space: Provide the function that the finished game can be assembled as a package integrating game code and game assets, published on our gameplay platform, and generate shareable links for game enjoyment.
  2. Gameplay space [Status: DONE]

    • 1/ Popular games displaying function: Highlight popular games on the main page.
    • 2/ Game Interaction: Allow users to engage with the published games directly online.
    • 3/ Incentive mechanism: Implement a point system where users will receive IRIS on-chain badges and points for engaging with games. This incentive system may be used for future credential of participation.
  3. UI/UX of AI-based text-to-game studio and gameplay space [Status: DONE]: Provide a visualized interface for users to generate games by AI and enjoy the gameplays.

Milestone 3: Project launch & Marketing on Southeast Asia [Status: DONE]

Duration: 7 weeks
Deliverables:
Stage 1. Seed Users Accumulation (Target Market: Southeast Asia) [Status: DONE]

  1. Develop ~10 in-house games based on AI-based text-to-game creation space.
  2. Attract 2,000 players to play the games in our platform, through:
    • Incentives for playing games,
    • Incentives for inviting referee,
    • Promotion in gaming platforms,
    • etc.

Stage 2. Southeast Asian Creator growth (Target Market: Southeast Asia) [Status: DONE]

  1. Host 1 competition for AI game creation:
    • Attract 100 creators to participate;
    • Create more than 100 games;
    Targeted participants:
    • Creators from “WoShiMe” professional writer community.
    • Game design major students from 10 universities;
    • Junior game developers;
  2. Attract 20,000 players to play the games in our platform, through:
    • Promotion by the participants of AI game creation competition,
    • Offline promotional activities,
    • etc.

Milestone 4: Overseas User Expansion [Status: IN PROGRESS]

Duration: 10 weeks
Deliverables:
Overseas User Expansion (Target Market: Southeast Asia)

  1. Host 2 competitions for AI game creation:
    • Attract 500 creators to participate
    • Create more than 500 games
    Targeted participants:
    • Students from 30 universities
    • Junior game developers
    • Gaming guild
  2. Attract 100,000 players to play the games in our platform, through:
    • Co-host the gameplay events with more Southeast Asian gaming communities,
    • Promote our platform in some major gaming events,
    • Engage with third-party promotion platforms for game promotion,
    • etc.

3. Website